open |
close |
type |
description |
rev |
user |
03/12/17 |
03/15/17 |
done |
generate mesh and texture |
1.0.00.001 |
|
03/15/17 |
03/15/17 |
done |
export PLY file |
1.0.00.001 |
|
03/16/17 |
03/16/17 |
done |
generate inner wall |
1.0.00.001 |
|
03/17/17 |
03/17/17 |
done |
wall ripple |
1.0.00.001 |
|
03/21/17 |
03/21/17 |
done |
martini glass |
1.0.00.001 |
|
03/22/17 |
03/22/17 |
done |
animate color |
1.0.00.001 |
|
03/22/17 |
03/22/17 |
done |
export image as bitmap |
1.0.00.001 |
|
03/22/17 |
03/22/17 |
done |
record video as image sequence |
1.0.00.001 |
|
03/22/17 |
03/22/17 |
done |
full screen |
1.0.00.001 |
|
03/22/17 |
03/24/17 |
done |
exiting full screen mode via Esc key fails to restore MDI tabs |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
entering full screen flickers badly; disable redraw while maximizing child frame |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
invert stripe amplitude |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
organize properties into groups: mesh, texture, etc. |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
property validation |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
properties window |
1.0.00.001 |
|
03/23/17 |
03/24/17 |
done |
make MDI tabs optional |
1.0.00.001 |
|
03/23/17 |
03/26/17 |
done |
add license to about box |
1.0.00.001 |
|
03/24/17 |
03/26/17 |
done |
in non-tabbed MDI, maximize setting doesn't persist |
1.0.00.001 |
|
03/23/17 |
03/27/17 |
done |
texture property edits needlessly recreate mesh |
1.0.00.001 |
|
03/23/17 |
03/27/17 |
done |
scallops and ripples |
1.0.00.001 |
|
03/23/17 |
03/28/17 |
done |
add background color property |
1.0.00.001 |
|
03/23/17 |
03/28/17 |
done |
add properties for auto-rotate yaw, pitch, and roll speeds |
1.0.00.001 |
|
03/23/17 |
03/28/17 |
done |
document persistence; INI file |
1.0.00.001 |
|
03/23/17 |
03/28/17 |
done |
undo and redo |
1.0.00.001 |
|
03/23/17 |
03/28/17 |
done |
unify exports into a single command |
1.0.00.001 |
|
03/24/17 |
03/28/17 |
done |
add window cascade and tile commands for non-tabbed MDI |
1.0.00.001 |
|
03/28/17 |
03/28/17 |
done |
color animation hangs app for big meshes; prevent frame timer from overflowing message queue |
1.0.00.001 |
|
03/28/17 |
03/28/17 |
done |
make properties window reusable; abstract properties container |
1.0.00.001 |
|
03/23/17 |
03/30/17 |
done |
edit palette |
1.0.00.001 |
|
03/30/17 |
03/31/17 |
done |
if palette contains multiple instances of the same color, all are highlighted; override OnSendCommand |
1.0.00.001 |
|
03/30/17 |
03/31/17 |
done |
dockable bars flicker when opening existing document, due to spurious activation; defer updates |
1.0.00.001 |
|
03/30/17 |
03/31/17 |
done |
accelerators don't work if color dialog property page has focus; implement handle dlg key message |
1.0.00.001 |
|
03/30/17 |
03/31/17 |
done |
in palette bar, apply button should only be enabled while new color is unapplied |
1.0.00.001 |
|
03/31/17 |
03/31/17 |
done |
in palette bar's color bar, arrow keys should change selection |
1.0.00.001 |
|
03/31/17 |
03/31/17 |
done |
palette bar's selected color should belong to document |
1.0.00.001 |
|
03/31/17 |
04/03/17 |
done |
double-clicking a swatch in palette bar's standard color dialog should apply change immediately |
1.0.00.001 |
|
03/31/17 |
04/03/17 |
done |
reorder palette entries via drag and drop |
1.0.00.001 |
|
03/31/17 |
04/03/17 |
done |
in palette bar, add buttons to insert or delete palette entry |
1.0.00.001 |
|
03/31/17 |
04/04/17 |
done |
full screen still shows a border; make background black to see it better |
1.0.00.001 |
|
03/23/17 |
04/05/17 |
done |
options dialog for global settings |
1.0.00.001 |
|
03/28/17 |
04/05/17 |
done |
STL export |
1.0.00.001 |
|
03/28/17 |
04/05/17 |
done |
twist effect |
1.0.00.001 |
|
04/05/17 |
04/05/17 |
done |
in palette bar, add clipboard commands and context menu |
1.0.00.001 |
|
03/28/17 |
04/06/17 |
done |
optionally export vertex color instead of texture coordinates; requires bilinear interpolation |
1.0.00.001 |
|
03/23/17 |
04/07/17 |
done |
texture from image file instead of palette |
1.0.00.001 |
|
04/07/17 |
04/08/17 |
done |
polar texture mapping function |
1.0.00.001 |
|
03/23/17 |
04/09/17 |
done |
refactor texture animation to make it fully configurable and independent of auto-rotation |
1.0.00.001 |
|
04/10/17 |
04/11/17 |
done |
convert property names and descriptions to resource strings |
1.0.00.001 |
|
03/23/17 |
04/12/17 |
done |
print and print preview |
1.0.00.001 |
|
04/11/17 |
04/12/17 |
done |
make property expansion persistent |
1.0.00.001 |
|
04/12/17 |
04/13/17 |
done |
optional custom image size for image export |
1.0.00.001 |
|
03/23/17 |
04/15/17 |
done |
optional record to PNG instead of BMP; slower but conserves disk space |
1.0.00.001 |
|
03/24/17 |
04/15/17 |
done |
record dialog |
1.0.00.001 |
|
03/24/17 |
04/16/17 |
done |
record status dialog |
1.0.00.001 |
|
03/23/17 |
04/17/17 |
done |
optional descriptions in properties bar |
1.0.00.001 |
|
04/16/17 |
04/17/17 |
done |
in record dialog, add options to start texture animation and auto-rotation |
1.0.00.001 |
|
03/28/17 |
04/21/17 |
done |
aspect ratio effect; to avoid distortion of scallops, use cos instead of sin for fSides |
1.0.00.001 |
|
04/19/17 |
04/21/17 |
done |
include graphics settings in document: rotation, pan, zoom, render style |
1.0.00.001 |
|
03/23/17 |
04/24/17 |
done |
show bounding box |
1.0.00.001 |
|
04/24/17 |
04/26/17 |
done |
Direct3D compute normals is too slow, home brew version is 300X faster; only rebuild adjacency if needed |
1.0.00.001 |
|
03/15/17 |
05/02/17 |
done |
fractional number of scallops causes tear in wall; ring's first and last vertex must specify same 3D point |
1.0.00.001 |
|
04/17/17 |
05/03/17 |
done |
edit rotation and panning numerically |
1.0.00.001 |
|
04/17/17 |
05/03/17 |
done |
pinch; doable via flutes |
1.0.00.001 |
|
05/02/17 |
05/03/17 |
done |
motifs: reeds, flutes, disjoint reeds, disjoint flutes |
1.0.00.001 |
|
04/17/17 |
05/04/17 |
done |
bend |
1.0.00.001 |
|
04/01/17 |
05/13/17 |
done |
modulation bar |
1.0.00.001 |
|
05/09/17 |
05/13/17 |
done |
add target drop list to modulation bar |
1.0.00.001 |
|
05/11/17 |
05/13/17 |
done |
store enumerated values as strings, for improved robustness |
1.0.00.001 |
|
04/25/17 |
05/17/17 |
done |
origin rotation for true helix |
1.0.00.001 |
|
04/25/17 |
05/17/17 |
done |
skew; amplitude modulation of helix with ramp wave |
1.0.00.001 |
|
05/16/17 |
05/18/17 |
done |
indicate which properties are modulated |
1.0.00.001 |
|
05/10/17 |
05/19/17 |
done |
if texture is large, entering full screen is slow but doesn't show hourglass cursor; defer resizing mesh |
1.0.00.001 |
|
04/27/17 |
05/22/17 |
done |
if texture file not found when opening document, try same in folder as document |
1.0.00.001 |
|
05/16/17 |
05/22/17 |
done |
show plot of modulation waveform |
1.0.00.001 |
|
05/22/17 |
05/24/17 |
done |
if selected property name is truncated, left-clicking it stalls message loop until mouse leaves name |
1.0.00.001 |
|
05/28/17 |
06/05/17 |
done |
in oscilloscope bar, optionally show all modulations instead of current modulation target |
1.0.00.001 |
|
06/01/17 |
06/05/17 |
done |
in plot, calculate x-axis range from modulation properties instead of fitting to data, to avoid instability |
1.0.00.001 |
|
06/01/17 |
06/05/17 |
done |
left-clicking plot control doesn't activate parent dock bar; handle parent notify |
1.0.00.001 |
|
06/06/17 |
06/06/17 |
done |
make color cycles real instead of integer |
1.0.00.001 |
|
06/06/17 |
06/06/17 |
done |
add property for number of petals; swap with color cycles in docs that use petals |
1.0.00.001 |
|
06/06/17 |
06/07/17 |
done |
Ctrl+Arrow shortcuts should only pan view when view has focus, else they interfere with property editing |
1.0.00.001 |
|
06/08/17 |
06/08/17 |
done |
modulation icons are drawn in property grid's description pane; set clip region to list rect |
1.0.00.001 |
|
06/09/17 |
06/10/17 |
done |
drag and wheel zoom in oscilloscope bar |
1.0.00.001 |
|
06/06/17 |
06/12/17 |
done |
modulation icon should indicate playing and paused states |
1.0.00.001 |
|
03/23/17 |
07/11/17 |
done |
custom shapes via Bézier curves (cubic splines) |
1.0.00.001 |
|
03/23/17 |
07/17/17 |
done |
project icon |
1.0.00.001 |
|
05/22/17 |
07/19/17 |
done |
finish property descriptions |
1.0.00.001 |
|
07/21/17 |
07/24/17 |
done |
export Wavefront OBJ with material |
1.0.00.001 |
|
07/12/17 |
07/25/17 |
done |
installer |
1.0.00.001 |
|
07/27/17 |
07/27/17 |
done |
context-sensitive help |
1.0.00.001 |
|
04/20/17 |
07/31/17 |
done |
can't recover from closing and reopening laptop (device lost); avoid reentry and reset device |
1.0.00.001 |
|
08/05/17 |
08/08/17 |
done |
palette bar should support systemwide editing commands on edit menu and toolbar; use Windows clipboard? |
1.0.00.001 |
|
07/12/17 |
08/11/17 |
done |
help docs |
1.0.00.001 |
|
08/23/17 |
08/24/17 |
done |
add Scallop Phase property |
1.0.01.000 |
|
08/23/17 |
08/24/17 |
done |
allow texture file to be loaded via drag and drop |
1.0.01.000 |
|
08/23/17 |
08/24/17 |
done |
add Load Texture command to File menu, so it's more obvious how to load texture |
1.0.01.000 |
|
08/24/17 |
08/24/17 |
done |
renumbering resources corrupts application look; store application look as index instead of resource ID |
1.0.01.000 |
|
08/24/17 |
08/24/17 |
done |
renumbering resources corrupts docking bar placement; use hard-coded bar IDs instead of resource IDs |
1.0.01.000 |
|
07/12/17 |
08/25/17 |
done |
add check for updates |
1.0.01.000 |
|
08/24/17 |
08/25/17 |
done |
GetTexture is needlessly called again for inner wall vertices; copy texture from outer to inner wall |
1.0.01.000 |
|
09/01/17 |
09/05/17 |
done |
optionally update view during spline dragging |
1.0.01.000 |
|
09/07/17 |
09/07/17 |
done |
modulation property change doesn't update oscilloscope; introduced in 1.0.01 OnUpdate refactor |
1.0.02.000 |
|
09/28/17 |
10/05/17 |
done |
add scalllop range, power, and operation properties |
1.0.03.000 |
|
10/06/17 |
10/06/17 |
done |
in spline editor, adding node to line segment unexpectedly produces curves; zero control vector lengths |
1.0.03.000 |
|
09/08/17 |
10/09/17 |
done |
record status dialog should show remaining time |
1.0.03.000 |
|
10/05/17 |
10/09/17 |
done |
add pulse and rounded pulse waveforms, with variable pulse width and slew |
1.0.03.000 |
|
10/05/17 |
10/09/17 |
done |
recording should save and restore pre-record state of auto-rotate and animation settings |
1.0.03.000 |
|
10/12/17 |
10/12/17 |
done |
large palettes (more than 80 colors) can crash app, depending on sharpness; check lock rect pitch |
1.0.03.000 |
|
10/17/17 |
10/17/17 |
done |
add sine cubed and flame waveforms |
1.0.03.000 |
|
04/01/17 |
10/19/17 |
done |
waveform selection for scallops |
1.0.03.000 |
|
05/02/17 |
10/19/17 |
done |
pinwheel; doable via triangular pulse waveform with power |
1.0.03.000 |
|
10/19/17 |
10/19/17 |
done |
add scallop waveform, pulse width, and slew |
1.0.03.000 |
|
10/17/17 |
10/20/17 |
done |
add triangular pulse waveform; map slew to skew |
1.0.03.000 |
|
10/20/17 |
10/20/17 |
done |
modulation properties should be disabled at startup because default property (Rings) can't be modulated |
1.0.03.000 |
|
10/26/17 |
10/26/17 |
done |
spline window's grid spacing wasn't being saved in document |
1.0.03.001 |
|
10/27/17 |
11/01/17 |
done |
scallop waveform, pulse width, and slew needlessly rebuild mesh when scallops and depth are zero |
1.0.04.000 |
|
11/01/17 |
11/01/17 |
done |
add polygon properties |
1.0.04.000 |
|
11/01/17 |
11/03/17 |
done |
organize mesh properties into subgroups |
1.0.04.000 |
|
09/22/17 |
11/06/17 |
done |
configurable lighting |
1.0.04.000 |
|
11/10/17 |
11/10/17 |
done |
add power type; asymmetric versus symmetric |
1.0.04.000 |
|
11/13/17 |
11/14/17 |
done |
allocate outer radius array as a single buffer and make it a member to reduce allocation overhead |
1.0.04.000 |
|
04/05/17 |
11/15/17 |
done |
import/export palette |
1.0.04.000 |
|
11/13/17 |
11/15/17 |
done |
add radius color pattern |
1.0.04.000 |
|
11/16/17 |
11/16/17 |
done |
optimize modulo one wrapping; x - floor(x) instead of fmod(x, 1) |
1.0.04.000 |
|
11/16/17 |
11/16/17 |
done |
in UpdateTextureCoords, get coords to local variable to avoid unintended video memory read; x16 speedup |
1.0.04.000 |
|
11/16/17 |
11/17/17 |
done |
PLY export with vertex color doesn't handle texture file |
1.0.04.000 |
|
11/22/17 |
11/23/17 |
done |
non-animated mesh property modulation causes needless rebuilding of mesh during animation |
1.0.05.000 |
|
11/23/17 |
11/23/17 |
done |
single-step animation forward or backward one frame |
1.0.05.000 |
|
06/05/17 |
11/24/17 |
done |
undo animation start should restore modulation phases |
1.0.05.000 |
|
11/23/17 |
11/25/17 |
done |
random phase; jump to random location in animation's phase space |
1.0.05.000 |
|
06/23/17 |
12/12/17 |
done |
transparency |
1.0.05.000 |
|
11/25/17 |
12/12/17 |
done |
standard view selection isn't restored when document is opened |
1.0.05.000 |
|
12/09/17 |
12/12/17 |
done |
for ripple and bend, add operation, power, and power type |
1.0.05.000 |
|
12/12/17 |
12/12/17 |
done |
move render style commands from view menu to new render menu |
1.0.05.000 |
|
11/30/17 |
12/13/17 |
done |
normal color patterns: azimuthal deviation, inclinational deviation, combination of both |
1.0.05.000 |
|
12/14/17 |
12/14/17 |
done |
for mesh-dependent color patterns, rebuilding mesh computes texture coords twice, wasting time |
1.0.05.000 |
|
12/14/17 |
12/15/17 |
done |
edge detection color pattern, based on standard deviation of face normals |
1.0.05.000 |
|
12/30/17 |
01/02/18 |
done |
add ruffle properties to bend effect; modulating phase of vertical LFO |
1.0.06.000 |
|
12/30/17 |
01/03/18 |
done |
add ring phase to allow more complex twisting effects |
1.0.06.000 |
|
01/12/18 |
01/15/18 |
done |
auto zoom |
1.0.06.000 |
|
02/15/18 |
02/18/18 |
done |
editing drop list in modulation bar via left-click doesn't update toolbar's undo icon until focus changes |
1.0.07.000 |
|
09/08/17 |
02/20/18 |
done |
secondary modulation (modulation of modulation); AM, FM, pulse width, power, slew, etc. |
1.0.07.000 |
|
02/21/18 |
02/22/18 |
done |
for 90 degree rotation of vertices, replace matrix tranform with coordinate swap; faster and more precise |
1.0.07.000 |
|
02/21/18 |
02/22/18 |
done |
bounding box needlessly saves, sets and restores world transform |
1.0.07.000 |
|
02/27/18 |
02/27/18 |
done |
add semicircle and circular pulse waveforms |
1.0.07.001 |
|
02/27/18 |
02/27/18 |
done |
add invert motif |
1.0.07.001 |
|
05/21/21 |
05/21/21 |
done |
generated palette swaps red and blue channels in Windows 10; use ARGB format instead of ABGR |
1.0.08.000 |
|
03/16/17 |
|
hold |
inner wall generation overcompensates at extreme slope changes |
|
|
03/23/17 |
|
hold |
show axis arrows |
|
|
03/23/17 |
|
hold |
show normals |
|
|
03/23/17 |
|
hold |
spin controls in property grid; default implementation only supports integer properties |
|
|
03/23/17 |
|
hold |
properties window's column widths should persist; good luck with that |
|
|
03/24/17 |
|
hold |
shape tweening |
|
|
03/31/17 |
|
hold |
weird context menu appeared and locked up app; can't reproduce it |
|
|
03/31/17 |
|
hold |
delete palette entry by dragging it outside palette; possibly unexpected and confusing |
|
|
04/01/17 |
|
hold |
waveform selection for ripple and other periodic effects |
|
|
04/07/17 |
|
hold |
error message box can be annoying esp. while resizing; don't report same error more than once a second? |
|
|
04/13/17 |
|
hold |
print fails for paper sizes larger than A3; could downsample |
|
|
04/17/17 |
|
hold |
video texture |
|
|
04/23/17 |
|
hold |
property sliders |
|
|
04/23/17 |
|
hold |
MIDI mapping of properties for VJ style |
|
|
05/22/17 |
|
hold |
File/New occasionally crashes in CFrameImpl::AddFrame; pListFrame points to invalid memory; occurs in Release only, framework bug? |
|
|
06/23/17 |
|
hold |
alternate materials |
|
|
07/12/17 |
|
hold |
portable version; not truly portable since registry redirect no longer works |
|
|
07/14/17 |
|
hold |
custom colors in spline window |
|
|
09/22/17 |
|
hold |
background image |
|
|
09/22/17 |
|
hold |
transparent background |
|
|
09/22/17 |
|
hold |
shadows |
|
|
10/09/17 |
|
hold |
scroll numeric property values by dragging mouse, MAX-style |
|
|
10/15/17 |
|
hold |
palette animation |
|
|
12/14/17 |
|
hold |
master speed control for animation; rarely needed and possibly confusing (zero would act like a bug) |
|
|
12/21/17 |
|
hold |
Shift accelerators (Shift+A etc.) prevent upper case letters from being typed in properties grid edit boxes |
|
|
12/24/17 |
|
hold |
adjacency and face normal arrays should be sized before vertex loop; avoids range check in edges case |
|
|
12/30/17 |
|
hold |
modulations based on angle (fSide) rather than height (fRing), for asymmetric shapes; complicates interface |
|
|
12/30/17 |
|
hold |
organic, flower-like shapes; explore modulations of theta in final polar to rectangular conversion |
|
|
02/15/18 |
|
hold |
undo should restore modulation type; or does it already, but behind by one? Insignificant edit? |
|
|
03/23/17 |
|
punt |
more preset shapes; no need once splines are implemented, use documents as presets |
|
|
03/23/17 |
|
punt |
command to validate mesh; requires generating adjaceny which is slow |
|
|
03/23/17 |
|
punt |
resizing properties window resets its column widths; behavior is in OnSize and it's a pain to change |
|
|
03/23/17 |
|
punt |
if inactive view's click handler calls track rubber band, releasing mouse without moving gives false positive |
|
|
03/24/17 |
|
punt |
in non-tabbed MDI, dragging one child window in front of another corrupts frame; no clue |
|
|
03/28/17 |
|
punt |
MeshLab shows incorrect tweened colors if color sharpness = 100; seems to be a MeshLab bug |
|
|
03/31/17 |
|
punt |
in palette bar, include color bar in tab order; tab works from color bar to picker but not vice versa |
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04/06/17 |
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punt |
PLY export reverses direction of stripes and palette; negative stripe frequency and color cycles fixes it |
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04/06/17 |
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punt |
MeshLab vertically flips texture of PLY export with texture map; negative V Cycles fixes it |
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06/19/17 |
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punt |
sluggish startup is due to slowness of Direct3D CreateDevice when no device instances exist |
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01/23/18 |
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punt |
splines that intersect a given y-coordinate more than once aren't supported |
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